Go BackTrain grenades in CS2 (CS:GO)
By Gabriele
3 min read
Updated on

Train grenades in CS2 (CS:GO)

Mastering Train grenades in the fps game Counter-Strike 2 (CS2) from Valve is essential for dominating the map. This guide provides all the necessary grenade lineups for Train. It is a resource for improving defensive and offensive gameplay with grenades in Train.

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All CS2 Train grenades

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GrenadeDescription
A Site Default Plant Grenade from IvyExplodes above default plant, disorienting defenders.
Back Lines Grenade from T SpawnLands deep in enemy territory, cutting off rotations.
Connector Grenade from B HallsEnsures safer passage by disrupting enemy sightlines.
Ivy to A Site GrenadePrecision throw to dislodge snipers or defenders from Ivy.
B Site Default Plant Grenade from UpperCreates chaos among defenders positioned around the default plant area.
Z Connector Grenade from A MainBlocks vision, aiding in a swift A site takeover.
Old Bomb Train Grenade from A MainTargets players hiding near the old bomb train for a surprise attack.
Green Train Grenade from B RampDesigned to flush out opponents using the green train for cover.
Pop Dog Grenade from A SiteDeters or eliminates enemies lurking in or near Pop Dog.
Electric Box Grenade from IvyA strategic throw to displace enemies using Electric Box as cover.
B Upper to Lower Ramp GrenadeFacilitates B site executions by disorienting players on the lower ramp.

Train grenades image

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Best grenades lineups in Train

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Top 10 CS2 grenades in Train:

  1. Ivy to A Main Smoke: Blocks vision from Ivy, crucial for taking A site.
  2. B Connector Molotov: Flushes out defenders from Connector, enabling safer B site entries.
  3. Pop Dog Flashbang: Disorients enemies in Pop Dog, allowing teammates to advance.
  4. Z Connector Smoke from T-Spawn: Essential for cutting off rotations and splitting the site defense.
  5. A Site Heaven Molotov from A Main: Prevents snipers from holding angles from Heaven.
  6. B Ramp Smoke for Lower: Blocks vision from B site to Ramp, facilitating plant scenarios.
  7. Electric Box Molotov from Ivy: Forces defenders away, opening A site for execution.
  8. Old Bomb Train Smoke: Isolates the bomb train from the rest of the site, enabling bomb plant or defuse.
  9. Upper B to Lower Ramp Flashbang: Essential for blinding defenders positioned on the lower ramp, allowing for a B site take.
  10. A Site Bomb Train Molotov: Denies the bomb defusal spot, giving the planting team a significant advantage.

Gabriele from Clash.gg emphasized the importance of mastering these grenades, stating that "knowing these lineups not only gives you a tactical edge but also boosts team confidence during matches. It's the difference between a good player and a great one."

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Should you know how to use grenades in Train?

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Yes, you should know how to use grenades in Train to gain strategic advantages and control key areas effectively.

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Guides to CS2 callouts

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Guides to CS2 smokes

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Guides to CS2 flashes

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Guides to CS2 molotovs

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