Shortdust callouts in CS2 (CSGO)
This guide shows the callouts of the Shortdust Counter-Strike 2 (CS2) map. Mastering Shortdust in CS2 requires understanding callouts for effective navigation and strategy in gameplay. This applies to both attacking and defending.
Shortdust callouts table
Callout name and description are listed in the following table:
Callout | Description |
---|---|
T-Spawn | Starting area for the Terrorist side, pivotal for initial strategies. |
T-Box | A box providing cover in T-spawn, crucial for early round positioning. |
Ladder | Vertical access point providing a strategic vantage for players. |
Ladder Room | Enclosed space near the ladder, often a hotspot for close encounters. |
Back Site | Defensive area behind the Bomb Site, key for retake scenarios. |
Long Tunnel | Extended pathway offering a direct but risky route to the Bomb Site. |
Short Tunnel | A quicker, more concealed route to the Bomb Site, used for stealth. |
Window | Opening for sightlines and utility throws, vital for area control. |
Car | Abandoned vehicle providing cover and strategic positioning. |
Outside | Open area near CT-Spawn, crucial for cross-map strategies. |
Double Doors | Dual entryways that are a central point of contention for control. |
CT-Door | Entrance to the Bomb Site from CT side, critical for defense. |
CT-Spawn | Counter-Terrorist starting area, the planning point for CT strategies. |
Ramp | Inclined area leading to higher ground, crucial for map control. |
Catwalk | Elevated pathway offering a strategic advantage and quick access. |
Mid | Central area of the map, essential for team rotations and control. |
Mid Box | Box in the middle providing cover, pivotal for mid control. |
Nest | Elevated position, perfect for overwatch and gathering intelligence. |
Under | Lower area beneath the catwalk, commonly used for surprise attacks. |
Heaven Box | High ground cover near T-spawn, offering a broad view of the map. |
Bridge | Connects two major areas of the map, vital for movement and support. |
Connector | Passage linking two key areas, essential for rotational plays. |
Stairs | Connects higher and lower levels, key for tactical repositioning. |
Most famous Shortdust callouts
Top 10 CS2 callouts in Shortdust map:
- CT-Spawn: The foundation from which Counter-Terrorists launch their defense. Control here is often the difference between victory and defeat.
- T-Spawn: A launchpad for Terrorists' offensives, knowing this area is crucial for an aggressive or stealthy start.
- Mid: The heart of Shortdust, where battles are frequent and control is synonymous with the game's momentum.
- Catwalk: A high-traffic area offering a tactical vantage point and quick rotation paths.
- Ramp: Serving as a critical connector, Ramp is a callout known for intense firefights and strategic plays.
- Back Site: A defensive stronghold for the Bomb Site. Mastery here can make or break a round.
- Long Tunnel: A risk-reward pathway that can lead to an advantageous position or an early exit from the round.
- Short Tunnel: Favoring the stealthy, this route is key for surprise tactics and quick Bomb Site access.
- Double Doors: A crucial juncture where split-second decisions impact the round's outcome.
- Ladder Room: Often the scene of close-quarter battles, control here provides significant map advantage.
Gabriele from Clash.gg noted, "Catwalk and Ramp callouts are vital. A well-timed push or defense here often leads to controlling the Mid, which can dictate the round's pace."
When was Shortdust released?
The Shortdust map in Counter-Strike from Valve was released in 2014.
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I'm the Head of Research at Clash.gg. With over 7 years of experience in the Counter-Strike niche, I have developed extensive knowledge of the game, its strategies, and the competitive scene. My insights are based on years of in-depth analysis and close involvement with the Counter-Strike community.
Jan 31, 2024Vertigo callouts in CS2 (CSGO)