Shortdust molotovs in CS2 (CS:GO)
Mastering Shortdust molotovs in the fps game Counter-Strike 2 (CS2) from Valve is essential for dominating the map. This guide provides all the necessary molotov lineups for Shortdust. It is a resource for improving defensive and offensive gameplay with molotovs in Shortdust.
All CS2 Shortdust molotovs
Molotov | Description |
---|---|
A-Site Entrance Molotov from Mid | Blocks enemy vision and movement through A-Site entrance, forcing them out of hiding. |
B-Site Boxes Molotov from Upper Tunnel | Clears the common hiding spots behind boxes on B-Site, making it safer to enter. |
Window Molotov from Lower Tunnel | Denies snipers the ability to peek from window, giving your team control over mid. |
Stairs Molotov from A-Long | Forces opponents off the stairs area, allowing for a safer push towards A-Site. |
Barrels Molotov from B-Short | Eliminates the barrel position, a popular hiding spot, making B-Site entries less risky. |
CT Spawn Molotov from A-Site | Prevents CT rotations through their spawn, securing post-plant situations. |
Double Doors Molotov from T-Spawn | Immediately applies pressure on mid control, limiting CT movement. |
Sniper's Nest Molotov from Mid | Dislodges snipers and forces repositioning, gaining mid territory advantage. |
A-Short Molotov from A-Long | Blocks off rotations through A-Short, isolating A-Site defenders. |
B-Platform Molotov from Tunnels | Flushes out defenders from B-Platform, facilitating a B-Site take. |
Mid to B Molotov from Upper Mid | Cuts off one of the critical rotation paths for CTs, aiding in a B-Split strategy. |
Best molotovs lineups in Shortdust
Top 10 CS2 molotovs in Shortdust:
- A-Site Crate Molotov from Long: A precise throw that engulfs the A-site crate, flushing defenders into the open.
- B-Site Tunnel Entrance Molotov from Mid: This lineup clears the tunnel entrance, preventing ambushes as you move to B-site.
- Mid Doors Molotov from T-Spawn: Disrupts early sniper duels and sight lines, offering safer passage through mid.
- A-Ramp Retreat Molotov from A-Site: Ideal for post-plant situations, it stops defusers from advancing unseen.
- B-Window Molotov from B-Short: Ensures no one can peek from window, allowing for a smoother site takeover.
- Stairs Molotov from A-Short: Clears the crucial stairs area, providing a pivotal advantage when taking A-site.
- CT Spawn Molotov from Upper Mid: A strategic throw that cuts off rotations, securing your team's flank.
- A-Site Sniper's Nest Molotov: From the A-long corner, it dislodges snipers, leveling the playing field for attackers.
- B-Plat Molotov from Lower B: Targets the common defensive hold on B-Plat, making it easier to breach.
- Lower Tunnel to Upper B Molotov: A defensive molotov that prevents aggressive pushes from CTs, safeguarding your team's rear.
Gabriele from Clash.gg mentioned that the B-Site Tunnel Entrance Molotov from Mid is a game-changer, especially in clutch moments. He discovered its effectiveness during a tournament, noting how it can single-handedly secure a site takeover or defend against a retake, emphasizing its importance in strategic gameplay on Shortdust.
Should you know how to molly in Shortdust?
Yes, you should know how to molly in Shortdust to control key areas and gain tactical advantages.
More guides to CS2 molotovs
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- Vertigo molotovs
- Overpass molotovs
- Ancient molotovs
- Anubis molotovs
- Italy molotovs
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- Mirage callouts
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- Inferno callouts
- Dust 2 callouts
- Overpass callouts
- Ancient callouts
- Anubis callouts
- Vertigo callouts
- Italy callouts
- Office callouts
- Train callouts
- Baggage callouts
- Canals callouts
- Shoots callouts
- Shortdust callouts
- Lake callouts
Guides to CS2 smokes
- Mirage smokes
- Nuke smokes
- Inferno smokes
- Dust 2 smokes
- Vertigo smokes
- Overpass smokes
- Ancient smokes
- Anubis smokes
- Italy smokes
- Office smokes
- Train smokes
- Baggage smokes
- Canals smokes
- Shoots smokes
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Guides to CS2 flashes
- Mirage flashes
- Nuke flashes
- Inferno flashes
- Dust 2 flashes
- Vertigo flashes
- Overpass flashes
- Ancient flashes
- Anubis flashes
- Italy flashes
- Office flashes
- Train flashes
- Baggage flashes
- Canals flashes
- Shoots flashes
- Shortdust flashes
- Lake flashes
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I'm the Head of Research at Clash.gg. With over 7 years of experience in the Counter-Strike niche, I have developed extensive knowledge of the game, its strategies, and the competitive scene. My insights are based on years of in-depth analysis and close involvement with the Counter-Strike community.
Mar 6, 2024Lake molotovs in CS2 (CS:GO)